![]() ![]() It really just matters for things like Master Nightfalls/Dungeons and Raids, and not a whole lot else. Power has been removed from every PvP mode minus Trials. The Legendary Witch Queen campaign, contest mode raids and Grandmaster Nightfalls all are just at a “set difficulty,” where your power doesn’t actually matter. The biggest, most successful challenges in the game are already based around power level not mattering. This is a more “dangerous” idea, perhaps, but one that Destiny is already moving toward in many ways. It’s been a messy time for Destiny 2 as players burn out on existing content and revolt against some of the game’s increasingly pricey microtransactions. It’s also annoying when it comes to experimentation, as constant infusion of gear is costly and time-consuming when you just want to throw something on from your vault and start playing.Ģ. This results in often maddening RNG when you can be looking for one slot to hit max power, but instead your last five pinnacle drops are all energy weapons. This is the idea that only XP would get you power, and you would no longer be searching for powerful and pinnacle drops to upgrade individual pieces of gear. And often not in good ways (those damn pattern drops).Īs for power, while we do not know exactly what Bungie is planning, there have been two major proposals that players have been tossing around for a long time now:ġ. ![]() ![]() He compares it to how scary it was to introduce crafting, a system that I would argue has still not really proven itself to be an overall positive addition to the game since Witch Queen, given how dramatically it’s overhauled the gear chase. ![]()
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